Born to be a compilation of the best stuff for Return to Castle Wolfenstein in its first release,
this mod improve graphic, gameplay and AI of enemies with all possibility of the old Id Tech 3, keeping the original game elements.
-RTCW Venom Version 3.0X-
The mod include:
- Widescreen patch 1.42c by Knightmare.
- HD skins, reflective leather uniforms and traslucent armors, HD helmets, some improved vehicles.
- HD textures for all weapons by OSJC, TehSnake, AidenDemon, modified for shader support.
- Enhanced shader effects for all weapons and environment (metal surfaces, armor, floors, etc).
- New mg42 model (ported from Wolfenstein: ET).
- Radical revision of AI for all levels.
- Implemented detail textures on materials (required r_detailtextures 1).
- Corrected and improved all shaders on characters, improved environment.
- New HD effects, blood and muzzleflashes.
- HD crosshairs and autoexec.cfg file for max graphic quality with better colors, fixed hunkmegs.
- Upscaled original textures with shader effects and HD textures from Eugeny pack 0.4 and Return to Wolfenstein 0.02 by AidenDemon modified, now 70 % game textures replaced.
- All effects made for original engine game Id Tech 3.
- Full compatibility with other mods and iortcw.
This 3.0X is completely bug-free and it's the final of revisions of this modification,
fixed lot of things and improved a lot of characters with another powerful ancient feature from id tech 3
Copy all the content like it's in your Return to Castle Wolfenstein folder:
put autoexec.cfg, sp_pak4, sp_pak5, sp_pak6 and sp_pak7 in the folder called "main", the rest where you find "WolfSP.exe", overwrite file when asked.