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Navy Seals: Covert Operations ET
20:56

 

Navy Seals: Covert Operations ET

Enemy Territory port of Navy Seals: Covert Operations

NSCO ETL mod alpha 8

 

 

 

 

Third release of the ported Navy Seals: Covert Operations game. Just unzip this file into your etlegacy-v2.74 (or later) folder.

Then, start Enemy Territory: Legacy and click mods --> etl8

Please note that this is an alpha release and there is still some work to be done

To play: Just unzip this file into your etlegacy-v2.74 (or later) folder. Then, start Enemy Territory: Legacy and click mods --> etl8

 

 

 

This is an Enemy Territory port of Navy Seals: Covert Operations (see Moddb.com )

Navy SEALs: Covert Operations is a realism total conversion mod for ID Software's Quake3 engine. NS:CO pits players in realistic combat missions such as:

-Retrieve Information in a suitcase and return it to a capture point
-Defend Fortified Area's from Capture
-Assassinate VIP Player (distinct model for VIP)
-Capture Specific Points on the map for your team to win.

Navy Seals has one of the most realistic damage effects you will ever see in a Mod. You won't see anyone taking one-hundred bullets and surviving here. It's all based on reality and how bullets really effect someone when hit by them.

NS:CO Feature Highlights

Weapons, Weapon Handling & Equipment

* 22 scale real worked weapons
* sophisticated weapon attachment system
* scopes, flashlights, bayonettes, laser sights, silencer etc.
* 5L-SD, sophisticated location specific damage system
* projectile code system - realistic per projectile ballistic physics
* original bomb defusing tool system

Original Top-Code Features & Technology

* TASS, a configurable player skill and attribute system
* original player physics top-code
* easy to use radio command system
* modular HUD with two configurable displays to choose from
* feature complete menu system
* PE Engine proprietary state-of-the-art particle effects
* enhanced lighting with full support for q3map2
* IGLE advanced lighting lens flare, and dazzle effects

Player Models

* 3 original player models featuring rich original animations
* 16 very high detail headskins per team
* Head Stuff System? offing customizable player "looks"
* bindable hand signal animations
* seasonal & terrain specific auto-camouflage skin system

Game Play Features

* NSSL? sophisticated multi-threading scripting language
* plug-n-play-drag-n-drop scripting automation system
* enhanced camera view
* dynamic help system
* GPS & team telemetry system

Levels & Missions

* stunning level design technology
* assault objective missions
* VIP-R and VIP-S objective missions
* CTB objective
* bomb & defuse mission objective

For Level Designers

* CSGR (client side geometry render)
* rich objective system /w prefab mission tools
* PE Engine?, NS-CO's proprietary particle system
* custom, entities and shader attributes
* rich suite of original high-quality textures
* environment effect system for rain and snow
* full support for all q3map2 compiler features
* IGLE advanced lighting effects engine
* NS-CO DL-TK our in house (only) level designers tool kit

Support for all major Operating Systems such as:

Windows95/98/ME/2000/XP
Macintosh/OSX
Linux

by mod_porter

 

 

 
 
 

Source

Aufrufe: 457 | Hinzugefügt von: re:lax








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