ClanBase is no more, we are sorry.
For those unfamiliar with the name: ClanBase once was a cool site
to visit if you were an online gamer. With cups and ladders hosted for
games such as the Quake, Unreal Tournament, Counter-Strike and Call of
Duty series, a teenager really had quite some options for multiplayer
entertainment. Heck, we even had LAN finals for our renowned EuroCups.
Those days are far behind us and as it stands today, the company
that owns the ClanBase site - GGL - is unable to cover the costs
required to run the website. Moreover, lately the owners of the site do
not wish to cooperate with the voluntary crew, keeping everybody in the
dark and thus showing complete disrespect to people who spend many hours
a day trying to make our tournaments a success.
The website has now been offline for more than three weeks due to
an unpaid bill. No action is being taken by the owner to get the website
back online. Having no vision for the future, we - the ClanBase Crew -
have lost our last hopes about ClanBase ever coming back online, and
unfortunately we announce the end of a great era.
A US-based company called Global Gaming League (Professional
Interactive Entertainment, Inc.) noticed the success of the site and
bought it from the original owners in December of 2004. They had
financial backing for server hosting and our tournaments. Things were
going well until in 2007 CB suffered its first heart attack when GGL
couldn’t deliver the prize money they put up for the EuroCup. This can
be marked as the start of our downfall.
The CB Crew has always been made up of volunteers with the majority
being just teenagers. There was no possibility for us to come up with
the money on our own that was promised, yet we were always the ones
getting blamed. After all, it was our cup season and our name. It
is no surprise that after this blow there was no way for us to host
another season with the promise of any kind of prize until the debt was
settled with the previous winners.
To this day, GGL owes around €24,000 in prize money which will
never be settled. The other sites who were in the same gaming business
of course had no problems hosting their tournaments however they wanted.
ClanBase, however, lost a great deal of its reputation along with some
top teams who never got their winnings.
As time went by the site also started to decay. After the takeover
we had paid developers who tried to put the code in shape. There were
some noteworthy developments such as the seasonal and invitational
ladders, but after the first test run we couldn’t get the necessary
changes implemented - because GGL stopped paying the developers.
Money. The source of all evil.
GGL started moving the servers between hosts (RackSpace, Amazon, GreenQloud) to save costs, and to avoid further missed payments.
This appeared in the news a few times when providers came out with how
they were lied to. We also lost the ability to upload files anything
other than demos. Fortunately, a Crew member had the means to help out.
Funding continued to dry up. After the first wave of cuts where we
lost the two developers and a head admin, things cooled down for a
while. Recently, a general system administrator was cut off which got
interesting at one point when CB suffered a denial of service attack to
which the host (GreenQloud) responded with moving the servers to a
different IP address. However, the domain name had to be updated as well
to point to the new address. Since our sysadmin was not getting paid,
he refused to perform this, essentially holding the site hostage for a
So how do we get money? The site had ads for a while which
obviously was not enough. We may have been naive thinking that upping
the quality of the site would be a good move, which was promised more
times we bother to count. GGL thought otherwise. In fact, many of the
cool features our gamers would have loved to see on the website were
never implemented - because "CBv2” was supposedly just around the
Their first bold move was trying to get adult banners on CB - a
website that was home for thousands of teenagers. The Crew was shocked
and appalled by this. Fortunately, we managed to get our voice through
(by threatening to go on strike) - but we also lost several valuable
crew members who had enough of the poor conditions and bad
Next to adult material, gambling can also be a good source of
income. The Poker and Betting ladders were introduced. It is doubtful
that much money was ever made of this, at least nobody said otherwise.
The only thing certain is that these projects never got off the ground.
A poor attempt was also made to gather money in the form of
offering VIP membership. Nobody took this very seriously and as
expected, nobody bothered to opt in after a while. The only benefit to
having VIP was the ability to get rid of some of the ads. Perhaps a
regular donation system would’ve been more useful.
By the end of August 2013, yet another problem surfaced: the money
ran out for the hosting. This is when CB started to go down every month
when the time came to pay for the next 30 days.
Of course we tried contacting GGL through our manager who was in
charge of handling communications. As you may have guessed by now, he
also failed to receive his payment for a while and a company owing money
to you, and who knows how many others, is not in a hurry to get back to
The ClanBase management tried to directly contact the GGL founder and president Ted Owen
(since everyone else left), with very little success. Whenever we got a
response it usually consisted of no more than a few words.
The last we heard from him, he stated that "GGL will move on without ClanBase, and besides, why did the Crew never put any money in it?”
Mr. Owen, the Crew put time in it. A lot of time... for
free. Every day. And to clarify, nobody has ever reached out to us to
ask for any kind of financial aid. Not that we would’ve ever agreed to
anything if the money had to go through GGL as that would’ve resulted in
the money never reaching its intended destination.
Ultimately, we understand that our users would have expected us to
come out with the truth sooner. It has taken us three weeks to make a
public statement - but the only reason it took so long is that we were
trying to not lose the hope and to reach out to mr. Owen. Unfortunately,
our last request (or offer) to him - to release the ClanBase site to
the crew for us to be able to continue running it on our own, without
the GGL - was not welcomed.
It is thus our sad duty to inform you that ClanBase is gone. We
would like to sincerely thank over a thousand admins working on the
website over the past 15 years of ClanBase’s existence. And an even
bigger thanks goes out to all the players who supported us over the
years and who did not lose faith no matter what.
This writing has not come easily because ClanBase has been a big
part of our lives, and we definitely did not want to see it end like