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» 2015 » März » 31 » ETJump 2.0.4 released!
ETJump 2.0.4 released!
21:00
 

ETJump 2.0.4 is ready!

Zero: Everything that I wanted is not in but as there were quite a few bugs that caused crashes I decided to release it already.

 

 

Changelog:

  • Fixed a bug that caused vote_limit to be ignored.
  • Support for timeruns
  • Fixed some database bugs
  • Added slick detector
  • Added alternative scoreboard
  • Added another alternative scoreboard
  • Fixed a bug that caused axis engineers to spawn with rifle nades when noexplosives was active.
  • cg_viewplayerportals value 2: you only see other players' portals when you're speccing them
  • Added target_scale_velocity
    • target_activate_if_velocity
      Keys
      lower_limit: if velocity is under lower_limit, nothing will be activated
      upper_limit: if velocity is over upper_limit, nothing will be activated
      if either limit is 0, it will be ignored
      Spawnflags
      1: only horizontal velocity
      2: only vertical velocity
      Example usage of target_activate_if_velocity
  • Added target_activate_if_velocity
  • Added random map mode (g_randomMapMode where the server automatically changes map every X minutes (defined in g_randomMapModeInterval).
    Voting for the mode can be toggled with vote_randomMapMode cvar.
  • Fixed a rare bug that crashed the server on random map vote.
  • Added player_logJumpCoordinates for mapping purposes. As the cvar name says, logs the jump coordinates every time you jump. (or fall)
  • Fixed a bug that teleported players to random locations on load after map change.
  • Added player_drawMessageTime cvar for logging time when the chat message was sent. Setting the cvar to 1 will print [hour:minute] ETPlayer: hello, world! and setting the cvar to 2 will print [hour:minute:second] ETPlayer: hello, world!
  • Slick detector now detects slickly slopes aswell.
 
 
 
 

Source

Aufrufe: 524 | Hinzugefügt von: re:lax








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