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Omni-bot ET 0.84 Windows
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Omni-Bot 0.84 for Enemy Territory has been released.

We are pleased to announce new version of Omni-Bot for ET. The most important change is that goal_save command does not save all goal properties. The benefit is smaller file size and faster initialization. The drawback is that new goals gm files cannot be opened by previous Omni-Bot versions. If you want to use the latest waypoints, you must update to 0.84. If you use NoQuarter 1.2.7, you should update too, because 0.71 interface is included in Omni-Bot 0.84.

There are also new features in the omnibot mod:

Spectator can edit waypoints and can see all players on the map.
Rendering is more reliable and uses less resources because it does not need the boost interprocess library anymore.
New cvar cg_obituary can disable "killing" messages in the console, so that important messages will not scroll out of the window.
Warm-up time can be set to 1 second. You don't have to wait 10 seconds anymore.

 

 

 

Changes in Omni-Bot Enemy Territory 0.84

 

  • infected mod is supported
  • === BOT ===
  • Added 0.71 interface (NoQuarter 1.2.7)
  • Added trigger Flag dropped
  • Added new functions IsCarryingFlag, CanGrabItem, GetNearestDestination, GetAllEnemy, GetAllAlly
  • Added TraceLine returns contents and surface
  • Added DistanceBetween and DistanceTo parameters can be MapGoals
  • Added GetGoals and QueryGoals have parameter Sort (values are none,priority,name,random)
  • Added GetWaypointByGUID and GetAllWaypoints return waypoint name in result table
  • Added Goto parameter can be a table of vectors
  • Added HasAmmo can have 2 parameters (ammotype, amount)
  • Added GetNearest,GetNearestEnemy,GetNearestAlly can search for multiple classes
  • Added constants SURFACE.SLICK and SURFACE.LADDER
  • Added file names in gm script error messages
  • Added et_autoexec_user.gm is executed after et_autoexec.gm
  • Added SetAvailableMapGoals 3rd parameter can be a table of goal expressions
  • Changed MaxUsers trackers are separate for each team
  • Changed QueryGoals and GetGoals delete all items from table before writing result
  • Changed GetGoals does not sort goals by priority
  • Changed console commands are sent to goals even if they are handled by global Commands table
  • Changed BlackboardDelay,MarkInProgress,MarkInUse do not require mapgoal parameter
  • Changed blocked waypoint connections are visible, color is dark grey
  • Changed errors from SetAvailableMapGoals are printed by Util.MapDebugPrint
  • Fixed crash if dlclose fails (if Jaymod is used without LD_PRELOAD)
  • Fixed Finished did not work inside Enter callback
  • Fixed condition if(vector) failed if vector.x was zero
  • Fixed GetUsePoint
  • Fixed ConfigGet with 2 parameters saved null to config file
  • Optimized region triggers
  • Optimized initialization of file system and weapons
  • Removed options [Script]/Debug, [Script]/EnableRemoteDebugger, [Debug Render]/EnableInterProcess, [Downloader]
  • Removed empty lines in error messages
  • === MOD ===
  • Added killing messages can be disabled by cvar cg_obituary
  • Added cvar omnibot_render_distance to limit waypoint drawing distance from the player
  • Added spectator position on the map
  • Changed InitialDelayTime can be less than 10 seconds on dedicated servers
  • Changed drawing does not use boost interprocess library
  • Changed spectator can see all players on the map
  • Changed warmup can be less than 10 seconds
  • Changed message "Omni-bot Loaded Successfully" is printed only after successful initialization
  • Fixed spectator position was wrong and spectator could not edit waypoints
  • Fixed GetEntityOwner sometimes returned invalid entity
  • Fixed crash if print parameter was too long
  • Fixed UpdateGoalEntity was called even if omnibot_enable was changed from 1 to 0
  • Optimized drawing of waypoint radius
  • Added version info to DLL files
  • === GOALS ===
  • Disabled waiting for medic in NoQuarter mod because of weapon spread bug
  • Removed many useless properties from goals gm file in nav folder
  • Changed high level goals were moved from library to gm scripts
  • Changed ROAMING goal chooses any goal available to bot's team, ignoring class and MaxUsers
  • Changed DEFUSE goal prefers dynamite which has been planted sooner if there are 2 dynamites at the same objective
  • Changed FLAGRETURN goal has limited range
  • Changed REVIVE is disabled on ice
  • Changed Covertops don't steal uniform when mounting mg42
  • Changed resetxp is used only in Jaymod, NoQuarter, Bastardmod, ETBlight
  • Improved MOUNTMG42 can be used concurrently by both teams (neutral mg42 in goldrush)
  • Improved soldier does not shoot MORTAR if stupid fieldops stands in front of him to deliver ammo
  • Added timedout message in CHECKPOINT, REVIVE, MOUNT, MOUNTMG42, REPAIRMG42
  • Fixed priority was not reset to zero after map goal became unavailable
  • Fixed new ARTILLERY_S or ARTILLERY_D goals were sometimes created in ground
  • Fixed disguised covertops was shooting and lost disguise
  • Fixed error if test bot was kicked during Goto
  • Fixed GRENADE did not work in NoQuarter mod if goal had Count=1
  • === SCRIPTS ===
  • Improved server manager to balance number of humans and bots
  • Added Util.ChangeCrucialClassForRole
  • Added Util.QueryGoal, Util.InvalidGoal, Util.RouteTo
  • Added region type in debug messages when entering/exiting re-usable region trigger
  • Changed debug messages in disablepush,disablecm,breakabledist regions are printed only for bots
  • Changed Util.UpdateSwitchData is called automatically by paththrough switch
  • === WEAPONS ===
  • Added throwable knives in etpub mod
  • Added WeaponType "item"
  • Added BAZOOKA in Legacy mod
  • Changed rifle grenades have limited range
  • Changed SetDesirabilityRange can be less than DefaultDesirability
  • Changed sniper weapons have smaller AimError
  • Fixed flamethrower was used at long distances (bug in 0.83)
  • === COMMANDS ===
  • Added cleargoalflags command to delete obsolete 0.71 goal flags
  • Improved sag command (ShowActiveGoals) prints priorities and roles
  • Improved sei command (ShowEntityInfo) prints entity categories
  • Improved rollcall command prints roles, goal, weapon, ammo, health, difficulty, view distance, reaction time
  • Improved tracearty command renders pink line to point of collision if trace fails
  • Fixed difficulty, resetxp and maxxp commands are listed in help and they don't need connected bots
  • Fixed kickbot command worked only for ID, but not bot's name (bug in 0.83)
  • Removed TestMap conditions and ShowMovers from makemapgm command
  • Removed commands showscriptgoals, console, tbr, aim_debug, fixoffsets, fixnext
  • === WAYPOINTS ===
  • 1944_cherbourg2
  • 1944_nordwind
  • 1944_nordwind_summer
  • airassfp1
  • battle_chess_sniper
  • black_forty_four_sniper
  • capuzzo_b3
  • ds_bunkers_b2
  • erdenberg_b3
  • es_puffo_sniper
  • fragmaze_fixed
  • north_italy_sniper
  • radar_summer
  • raid_b4
  • santas_grotto_v1_2
  • sniper_from_mars
  • transylvania
  • uje_city_patrol
  • uje_gondola_sniper
  • uje_parking
  • xmas_bol_sniper

 

Omni-Bot

Kategorie: Mods
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